Horde
Windshaper Skyborne in WoW Forever
Horde Skyborne. Blizzard also calls the people the shen'dorei, the hidden people. They start on Zephras Isle. Shaman is the class this faction line adds. Mage is not on their row.
Which classes can Windshaper Skyborne play in WoW Forever?
- Druid — new in Forever, as Blizzard uses that word for this pairing or for the Skyborne race.
- Hunter — new in Forever, as Blizzard uses that word for this pairing or for the Skyborne race.
- Rogue — new in Forever, as Blizzard uses that word for this pairing or for the Skyborne race.
- Shaman — new in Forever, as Blizzard uses that word for this pairing or for the Skyborne race.
- Warrior — new in Forever, as Blizzard uses that word for this pairing or for the Skyborne race.
Leveling implications that are sourced
Blizzard text Home and starting zone: Zephras Isle, levels 1–12. You choose Horde or Alliance at character creation. Horde-aligned Skyborne take up elemental traditions and can be shamans. Both factions can be warriors, hunters, rogues, and druids, with druid forms made for the race.
Blizzard text The Skyborne Heroic Pack, or a higher digital upgrade, is what Blizzard says includes the race and the Zephras starting experience. A subscription covers Forever itself. A Wowhead guide updated 22 October 2026 adds that other characters can travel to the island without the pack. That visit line is a database report, not the pack article.
Blizzard text Walk on Air, as Blizzard published it, is a 10-second downward glide. That is a movement tool while leveling. The same article's haste and run-speed numbers are in the racial list, next to a conflicting database report. This page does not tell you which number is live.
Racial abilities
Walk on Air
Blizzard text Glide downward through the air for 10 seconds.
Sources disagree Glide downward for 10 seconds while controlling direction. 1.5 minute cooldown. The Blizzard article does not print the cooldown or the steering line.
Skysight
Blizzard text Receive an Elemental Blessing, increasing run speed by 10%.
Sources disagree Elemental Blessing, 15% movement speed for 15 seconds. Used at an elemental convergence, it also grants Charged for 1 hour and raises the bonus to 30%. Charged persists through death and is removed on entering a raid. None of those extra conditions are in the Blizzard article.
Wind Blessed
Blizzard text 1% increased melee, ranged, and spellcasting haste.
Sources disagree 2% increased melee, ranged, and spellcasting haste.
Elemental Insight
Blizzard text Damage to elementals increased by 5%.
Database report Damage to elementals increased by 5%.
Related notes
Every Horde race · Zone notes · 1–60 index
Sources for this page
- WoW: Forever Meet the New Skyborne
- Create the Hero You Want to Be in World of Warcraft: Forever
- Return to Azeroth in World of Warcraft: Forever
- Carve a New Path with World of Warcraft: Forever
- World of Warcraft: Forever Now Live!
- Zephras Isle Zone Overview
- All Racials and Available Class-Race Combinations